No, the SDK is designed to operate with minimal impact by using only free/unused device resources.

Android/Fire OS:

  • Uses idle device resources and runs as a separate process to avoid interfering with the main application.
  • When using Foreground Service, users are kept aware of resource usage through notifications

iOS:

  • Background processing only occurs when the device is charging to preserve battery life
  • No special capabilities are required that might impact performance

Windows:

  • Runs as a separate process to avoid interfering with the main application.
  • Users are notified of resource usage through the system tray notifications.
The SDK implements these battery and performance optimizations:
  1. User control over participation
  2. Option to use Background Service mode for less resource usage (Android/Fire OS)
  3. Separate process architecture (Android/Fire OS/Windows)
  4. Charging-only background processing (iOS)
For specific concerns about performance or battery usage, you can:
  1. Contact support: support@joinmassive.com
  2. Submit a ticket: Support Portal
Learn more about technical details: