No, the SDK is designed to operate with minimal impact by using only free/unused device resources.Documentation Index
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Android/Fire OS:
- Uses idle device resources and runs as a separate process to avoid interfering with the main application.
- When using Foreground Service, users are kept aware of resource usage through notifications
iOS:
- Background processing only occurs when the device is charging to preserve battery life
- No special capabilities are required that might impact performance
Windows:
- Runs as a separate process to avoid interfering with the main application.
- Users are notified of resource usage through the system tray notifications.
- User control over participation
- Option to use Background Service mode for less resource usage (Android/Fire OS)
- Separate process architecture (Android/Fire OS/Windows)
- Charging-only background processing (iOS)
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